Professions

Professions

Professions are specialties that characters can learn, and are analogous to "classes" found in classic role playing games. Your profession will convey passive combat effects to your character, and can also affect what skills your character can use.

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Although you start as an Adventurer, at launch The Adventurer's Guild will feature two professions.

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Fighter

  • Increased physical damage
  • Decreased magical damage

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Caster

  • Increased magical damage
  • Decreased physical damage

Changing Professions

Players can change their profession once every 14 days via their profile.

This cooldown can be reset however, via the aid of a special consumable item, coming soon to TAG!

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  • Decreased magical damage
  • Decreased magical damage